-world 0 Which world index to use.
-worldname "Core Keeper Server" The name to use for the server.
-worldseed 0 The seed to use for a new world. Set to 0 to generate random seed.
-gameid "" Game ID to use for the server. Needs to be at least 28 characters and alphanumeric, excluding Y,y,x,0,O. Empty or not valid means a new ID will be generated at start.
-datapath "" Save file location. If not set it defaults to a subfolder named "DedicatedServer" at the default Core Keeper save location.
-maxplayers 100 Maximum number of players that will be allowed to connect to server.
-worldmode 0 Sets the world mode for the world. Can be Normal (0), Hard (1), Creative (2), Casual (4). NOTE: Changing between Creative and non-Creative worlds not currently supported.
-port <unset> What port to bind to. If not set, then the server will use the Steam relay network. If set the clients will connect to the server directly and the port needs to be open. Use -port 27015 to connect to a server on the same LAN.
-ip 0.0.0.0 Only used if port is set. Sets the address that the server will bind to.
-season -1 Overrides current season by setting to any of None (0), Easter (1), Halloween (2), Christmas (3), Valentine (4), Anniversary (5), CherryBlossom (6), LunarNewYear (7). -1 is default setting where it is set depending on system date. You can use either the season name or the corresponding number.
파라미터 사용의 예
worldname 의 경우
./_launch.sh -worldname "원하는 서버 이름으로 작성"
maxplayers 의 경우
./_launch.sh -maxplayers 100
여러개를 섞을 경우
./_launch.sh -worldname "원하는 서버 이름으로 작성" -maxplayers 100
처음 서버를 만들고 가장 먼저 접속하는 캐릭터는 자동 관리자로 처리 됩니다. (You will see the "first admin" listed here. The player who joined the server first and was automatically given admin)